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April 10, 2010
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:icon00angelicdevil00:
Well, I felt like getting back to my fave large landscape style, and though I had many troubles with this scene (lighting and atmo), I enjoyed making it very much :). Btw, with this scene I managed to break my polygon count record, with 201 786 867 805 polygons exactly :D ...and guess what, no crash!

Vue 8.4 Infinite,
Minor postwork in PS CS4
Render time: 8h22'46"


Thanks for viewing! =)
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:iconrubbermelt:
Im not sure where this is, Im thinking south America.
Not even here in BC do we have trees that look like that.
If you ever see shots of BC you will find allot of logging with in our greenery.

Very nice picture.
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:iconkeremgo:
`KeremGo Apr 20, 2010  Professional Digital Artist
Nice work Drea Hogvarts :lol: :P
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:iconagnidevi:
*agnidevi Apr 11, 2010   Digital Artist
Great vista! Looks fantastic. :thumbsup:
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:iconstefan1502:
~Stefan1502 Apr 11, 2010  Student Filmographer
great work ;) how long did it take to create this scene?
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:icontangled-universe:
Very nice work :)
I like everything actually, beside some quality-settings things.
From foreground to background it looks quite clean and nicely lit, but the background clouds are really low quality rendered imho.

It's a pity Vue renders are fast in overall but getting real clean noise-less atmosphere and clouds will make rendertime go through the roof when compared with Terragen 2.

A mistake I often see made here at DA and CGSociety is that Vue users (and sometime TG users as well) often notify visitors about polygon-counts. Those huge numbers are all nice and well, but pretty meaning-less!
Be aware that the renderer reduces the polygon count massively while rendering, to make it speedy and memory-inexpensive.

Well, anyhow, that's not exactly related to your work, but just something to think about more critically.
Keep up the great work :)

Cheers,
Martin
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:icon00angelicdevil00:
Thanks a lot! :)
Yeah you're not the first one who mentions my lower quality settings either on this work or some other ones; yeah here I used Vue's default -1, while to avoid noise, a +2 is needed. Now my render time was 8,5 hours, that way it would have been at least 16. Ohh, and I even reduced noise in PS.
It's an interesting fact about polygons; this is the first time I hear this, though I've heard the opposite from other experts in the field, so now I'm confused :D ...but I'm just an artist, not a tech pro, I don't have any educational background in this, so I can't judge it :)
But thanks for this info!
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:icondevlant:
$DEVlANT Apr 11, 2010  Student Artist
that's allot of polygons :O
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:iconffworkshop:
Utterly BEAUTIFUL scene, gorgeous lighting, just simply LOVE this!
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:icon00angelicdevil00:
awww thank you so much! :)
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